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here was a lot of player excitement in the run-up to Fortnite’s Season 10, with early hints suggesting the return of old, beloved landmarks like Dusty Depot to the game’s constantly-changing map. When the new season arrived earlier this month, it brought those teased map changes, but it also brought a host of other additions players aren’t too happy about.
The uproar started with the season-opening Brutes, which are giant mechs that many players feel are overpowered and upsetting the balance of competitive play. After calls to remove the mechs spread across the internet, developer Epic added a targeting laser to help players better avoid the mechs’ weapons and reduced their spawn rate in competitive modes. Players didn’t feel this was enough, prompting Epic to eventually reply to reiterate that the mechs would stay in the game, in part because they’re there to add some “spectacle and entertainment” to Fortnite.
This week, the 10.10 patch brought some new items, including the Junk Rift, a throwable item that drops a flurry of furniture, anchors, and triceratopses from the sky. It’s pretty powerful both against enemies and player builds. Since its release, players have shared videos on social media of its falling objects tearing through houses and player-made structures. Epic’s trailer for the Junk Rift shows it being used to counter a Brute, suggesting the Junk Rift is Epic’s latest response to the mech controversy. But an attentive player can easily dodge the Rift, so it doesn’t necessarily work as a counter against mechs. Instead, it’s just one more powerful item that some players feel is changing the balance of the game too much; even though it can be easily avoided, it can still do a lot of damage to players’ structures.

This week, some top players, like World Cup Winner Bugha, as well as TimTheTatMan and DrLupo, have been streaming Counter-Strike instead of their usual Fortnite. Content creator CouRage switched to MinecraftFortnitemainstay and electronic DJ Marshmello called for Epic Games to vault the mech in an announcement of his next in-game collaboration. Some players on the competitive Reddit have talked about leaving the game. This isn’t a new phenomenon; some segment of players will always talk about Fortnite having been“ruined” by whatever changes Epic makes. But Season 10’s controversies, and Epic’s response, have been the brightest spotlight yet on the downsides of Fortnite’s popularity.
The game is trying to be everything to everyone, but there are too many people with too many different expectations for that to ever be possible. Epic is clearly still committed to Fortnite esports through this season’s Champion Series, but each of Season 10’s updates has seemed like a shift away from competitive and back to basics, not just in bringing back past landmarks, but in putting the focus back on wacky items and watchable streams. It’s not like it’s bad for games to be fun, and fun for as many people as possible to play or watch, but the change in focus feels unexpected and severe to many. Epic’s data and recent competitive matches suggest the presence of the Brutes is minimal in the hands of competitive players, but they’re clearly having an effect, whether that’s an actual influence on gameplay or as a sign that Epic has changed its mind on what it wants Fortnite to be.
The changes have pit different factions of the player base against each other and against Epic, and the vitriol feels especially sharp coming after the unified excitement of the World Cup. Fortnite thrives on emotion, both that of players and that of the world surrounding the game. The perception of Fortnite is just as much a part of the game as what’s actually going on in matches. Many fans’ perception of Season 10 is of a game that’s floundering. Fortnite is a game of constant change, but this season, the pace of those changes is catching up with it.
The new Junk Rift feels metaphoric: It’s a visual representation of Epic’s tendency to throw everything at Fortnite and see where things land. I doubt it’s game-ending; I don’t think Fortnite can be destroyed by items, nor by an angry competitive Reddit, or even streamers spending a bit of their time in other games. But players don’t seem as happy as they once were to let the dust settle and then explore the fallout. The game has changed a lot since its early days, perhaps too much so for players to be appeased by nostalgia. There are more weeks of Season 10 to come, so Fortnite will keep changing. Hopefully the season can find an equilibrium.

Fortnite season 10: The biggest changes for the latest season


Fortnite Season 10 (or X to give it its official title) is finally here and it’s brought what might be some of the biggest changes to the game we’ve ever seen. So stick around as we tell you the biggest changes in Fortnite season 10 including new locations, missions and more.

Fortnite Battle Pass Missions 


(Image credit: Epic Games)

Instead of the usual Fortnite Battle Pass Challenges, this time around it's all about Fortnite Battle Pass Missions. They're still released on a weekly basis, and they still function and read like the old style Battle Pass Challenges. Released each week, they're a series of thematic objectives that will not only grant you Battle Stars, and XP, but also exclusive cosmetic items - including options for the Fortnite Tier 100 season 10 skin.
For week one we've got the Road Trip challenges, which include visit Drift painted Durrr Burger Head, a Dinosaur and a Stone Head Statue, dealing damage to opponents whilst in a vehicle and destroying stop signs with the Catalyst Outfit. Each week will offer seven missions to complete, with the full set not unlocking until you've ticked off some of the initial three.   

The B.R.U.T.E 


Fortnite Season 10 Brute loading screen
(Image credit: Epic Games)

It's unclear exactly what the letters in B.R.U.T.E stand for, but this two-person mech suit we're probably going to feel so powerful we won't even care. After the controversies around the additions of planes to season 9, it's weird Epic has added another overpowered vehicle to the mix. It's technically possible to pilot them solo, but you'll have to switch between moving and shooting in order to make the most of them - which will leaves you very vulnerable indeed. 
If you're the driver you can dash into combat, use the Super Jump, and also stomp enemies and structures. This not only causes serious damage, but can also grant you materials for building with later on. 
The passenger on the other hand is all about the weapons. You've got two at your disposal: a shotgun with 10 round clip capable of dealing 50 damage, with a 1.5x multiplier for headshots; and a missile launcher that fires up to 10 missiles at once. You hold down trigger to start loading them, and they'll either fire when you release the trigger, or it'll automatically fire all 10 once they're loaded.  
Plus, if you consume 200 of any material whilst in the B.R.U.T.E, you'll create a personal overshield that will protect you both for five seconds. 

Rift Zones 

As you probably gathered from the Fortnite season 10 teasers, the map is now going to be a blend of old and new locations. The Zero Point Explosion that occurred between seasons has caused new Rift Zones to appear, and through these Rifts locations once thought to be lost are reappearing. Interestingly, Epic Games states that they won't quite be the same as they were before...

New locations  

It's less of the idea of new locations for Season 10, but rather old locations making a comeback. The orb at Loot Lake has exploded and brought with it an old favourite point of interest - Dusty Depot. The area was original destroyed by a meteor way back at the end of season 3. The meteor itself has also returned as a new point of interest, but it seems the Rift Zones will alter various points of interest when you enter them, but this will change from week to week.  

Vaulted Weapons


(Image credit: Epic Games)

A new season always means changes for some of the weapons and other features that we've come to know and love / hate in Fortnite, and this season is no different. The vaulted items for season 10 are as follows:
  • Baller
  • Quad Crasher
  • Flint Knock Pistol
  • Semi-Auto Sniper
  • Tactical Assault Rifle
  • Mounted Turret
  • Air Strike
  • Itemized Glider Redeploy (although still available in large team modes)

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